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Amity
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Start with Ground Truth Say hello
hello@amity.co.nz
+64 9 480 2720
New Zealand, working across the United States, United Kingdom, Canada and Australia.

From founder-led to system-led.

Every company starts out as one person's judgment, and for a while that's exactly right. The ones that scale turn that judgment into decisions anybody can follow without you in the room. Getting from the first to the second is most of what we do.
01

Where to play and how to win

Most strategy documents are a list of everything a company would like to be true. Strategy is the opposite of that. It's a small number of choices, made on purpose, with the alternatives visibly crossed out.
Who are we for, and who are we not for. What problem are we solving, and which one are we walking away from. Where does the advantage actually come from, and is it real or is it just something we've all agreed to say?
What changes: the roadmap gets shorter, the pitch gets sharper, and arguments that used to run for months get settled in an afternoon, because at last there's something to settle them against.
02

What you are actually selling

Most technology companies describe what they built. Customers buy what it does for them. The distance between those two sentences is usually the whole difference between a hard sale and an easy one.
We work on proposition, positioning, packaging and price all at once, because they're really one decision looked at from four angles. Pricing especially. It's the fastest lever in any software business and the one founders touch least, because it feels dangerous. Leaving it alone is more dangerous.
What changes: fewer features, plainer language, better prices, shorter sales cycles.
03

How you find and keep customers

Product management, customer research, design, go to market, retention. These are the professional habits most early companies have never been shown, and they're the reason so many of them build something nobody wanted.
We're not here to run it forever. We're here to set it up, work it alongside your team until it holds on its own, and then get out of the way. Alina has built this practice inside companies ranging from a founding team of a few people to a national marketplace, so she's done it at both ends.
What changes: decisions start coming from evidence, the roadmap stops being a wish list, and you stop being surprised by your own customers.
04

Where the money goes

Not accounting. Allocation. What gets funded, what each thing is supposed to bring back, what you do when it doesn't, and how long you've got.
That means the unglamorous stuff: unit economics that survive being questioned, runway modelled honestly rather than optimistically, grants chased where they're genuinely worth it and ignored where they're a very expensive distraction, and getting you to the point where raising money is a choice rather than an emergency.
What changes: spending follows the strategy instead of following last year, and you walk into an investor meeting with the answers already worked out.

How we work.

You get us. That's the whole firm.
Nobody learns on your time, and there's no account manager sitting between you and the work, mostly because there's nobody else here to be one.
We own it, we don't just advise on it.
Recommendations are easy to write and easy to ignore. We stay in the detail and we're accountable for whether the thing actually lands. Between us we've run product, design, commercial, operations and finance inside real companies, so we know what these decisions cost to carry out. We've carried them out ourselves, occasionally badly.
We work through your team, not around it.
Most advisers do the work for you and take the capability home in their bag. We'd rather your people could do it again next year without ringing us. It's slower in month one and considerably better by month six.
We go after the constraint, not the symptom.
People usually ask us to fix the thing that hurts. Nine times out of ten the thing that hurts and the thing causing it are in completely different parts of the business.
We'll tell you when it isn't us.
Sometimes the honest answer is that you need a developer, a recruiter, a lawyer, or a holiday. We'd rather say that and keep you as a friend than take the money.

What we are not.

Not an agency.

We won't run your marketing, and you wouldn't want us to.

Not a development shop.

We're not the ones who carry it over the line, but we usually know who is.

Not a pair of hands for hire.

We do come inside and run things when that's what the job actually needs, sometimes for months at a time. What we won't do is fill a seat, bill the hours and wait to be told what to do next.

Not for pre-revenue companies.

Below about a million the problems are every bit as real and we simply can't move the needle as far. Take the free tools instead. They'll do more for you than we would.